Tuesday, March 9, 2010

Scenario currency and it's affect on the game.

Saturday night on Warhammer Online was some of the most fun I've had in awhile. Order and Destro just decided to take it to the lakes and have an all-out brawl. Scenariohammer gets a little old after a while, and it was quite refreshing to actually have a keep attack and defense. (Note to self: start running fraps again.) I don't think I've seen one of those in months.I think it's mainly due to the new shiny things being in the game and the affect of the Underdog system.

Personally, I do not think Underdog is needed any more now that the scenario VP bug has been fixed. It's turned open RvR into one side zerging to the city, followed by the other side. People don't defend any more. People queue for scenarios, wait until the side whose turn it is to zerg to the city gets there, log off for an hour, and then come back and queue for more scenarios. It's like the game of musical keeps that happened when the game launched, only worse. Honestly, that's the path of most reward in the game at the moment, so that's what people do.

Props to Mekic and Zapron for scheduling the open RvR night on Saturday. But we shouldn't have to schedule it.

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